Witch Legacy. Hold Breath. Growing up different is hard for anyone, but growing up to learn that everyone is right about you, that you are strange by nature, always have been and will be, is horrible. It happens suddenly, for the most part. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. Powerful Build. They live in swamps that men have learned to avoid, usually for good reason. When you reach 5th level, you can cast the Enlarge/Reduce spell once with this trait and regain the ability to do so when you finish a long rest. Covering The Best In Video Games, Esports, Movies and Geek Culture Crocodile's have the strongest bites ever recorded, absolutely dwarfing lions, tigers and even jaguars which have the strongest bite of any bit cat, these creatures are way too weak to be considered crocodiles. You know the Message cantrip. You are proficient in the Deception skill. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Fewer have encountered the more exotic species of lizardfolk. Amphibious. Subrace. Type to search for a spell, item, class anything! This works in my games, but it may be too lethal if your players aren't expecting, or ready, for it. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. When one of the crocodile's heads is asleep, its other head is awake. Additionally, you are naturally adapted to cold climates, as described in chapter 5 of the Dungeon Masters Guide. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. Hexlings might not have an innate tendency toward evil, but a lot of them end up there as a result of the expectations and prejudice they grow up with. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Speed. Crocodile Edit Page Content. Ability Score Increase. Once thought of as merely the goblins smarter, more disciplined and warlike cousins, hobgoblins have undergone some changes recently that put them back in touch with their fey roots. Makes sure to take some UA to make it not the worst subclass avaliable. Your witches mark is of a faint red tone, shaped like a crescent moon. If a minotaur's horns can be 1d10, a devastating bite can be too. If the 40+ options for playable races dont offer enough variety or perhaps youre a dungeon master looking to create playable races for your homebrew setting then the Custom Lineage rules from Tashas Cauldron of Everything are a new way to create balanced legal characters who arent based on an existing race. I would love to have a crocodile fight alongside with my character, preferably a ranger or some sort. With a mixture of insanely useful skill bonus checks and disguise/forgery expertise, Kenku are probably the best candidate for Bards and Rogues (the skill monkey classes) and excel at subterfuge and deception. You still cant increase a starting ability score above 20. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. Place Windows and Place Doors is available to all Plus and Pro subscribers. On a failed save, you may ask one of the following questions: What is their motive? Resembling humanoid dragons, the first dragonborn were created long ago, either born from sorcerous experimentation or forged by the draconic gods. Resources. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. There are many dnd races that the players can assume in dungeons and Dragons. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. Language. While many races are quick to assume the Crovics are idiotic savages, they could not be more wrong. All other imagery used is released free of copyrights under Creative Commons CC0. That is awesome and more accurate. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. Size. Take a look at the beastmaster subclass. Only those proficient in the armor's use know how to wear it effectively, however. Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. They strive to find hidden knowledge of the world, trading it, and cause nightmares much like the dreams they themselves suffer from. As such you are accustomed to their traditions for all things in life; names, religion, etc. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Natural Liar. Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. You know the Shillelagh cantrip. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. When you reach 5th level, you can cast the Enthrall as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. The Leonin are bipedal cat folk with features resembling lions. Manage all your favorite fandoms in one place! After all, hexlings look for the most part just like any other human. They are nearly emotionless and are skilled at exploiting emotions in others to get what they want. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. judge steele middle district of florida. Larger and bulkier than humans, a Half-Orc is still dwarfed by a full-blooded Orc. This may be somewhat accurate about a crocodile biting but this isn't how they attack and it's a bit crazy that they don't have a death roll action. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. Did they or their family know what they are, or were they completely unaware? Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Charisma is your spellcasting ability for these spells. Bite. You may use your jaw to grapple creatures smaller than you. If so, please let me know if there is any info from any book that explains it. All elves are distantly descended from beings of the feywild and are naturally resistant to magic that would charm them and cant be magically put to sleep. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Ambassador's Linguistics. Scale Defense. Large, hairy, hulking bugbears are the biological cousins of goblins and hobgoblins, although they are significantly larger than both of them. You have a lightly green or blue undertone to your skin. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. Because of their physical appearance, they are oftentimes mistaken as overly-muscular lizardfolk. Monster Tags: They have a naturally comedic, and talkative nature. Their scales can be dark tan, dark green, grey, pale yellow, or jet black colors, while their eye colors can be green, yellow, or hazel. Please enable JavaScript to get the best experience from this site. You have 60 ft. of Darkvision. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. Anticipated - I knew what was going to happen. Dusk hags were closely related to night hags, said to be their own offspring. They usually have dark green scales on their back, arms, and tail. Wow. You also get to distribute your Ability Score increases the new way, which means that just about any class is a great fit for these types of dragonborn. Your class gives you proficiency with certain types of armor. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. Powerfully built, bull-headed humanoids, Minotaurs are blessed with an innately sublime sense of direction. Main Spells/Abilities: Divine Fury, Warrior of the Gods. Your bite is a natural weapon, which you can use to make unarmed strikes. That's not how a Crocodile Bite works, oversized or not. Charisma is your spellcasting ability for these spells. https://www.dandwiki.com/w/index.php?title=Aligotarian_(5e_Race)&oldid=1654331. Given their rarity and the different mechanical assumptions made about them however, theyve been moved over into the second half of this article. He flipped out and wasn't expecting that, but everyone else enjoyed it because the guy was being an idiot. Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. Halflings are nimble, courageous, and possess reserves of luck far larger than their small physiques (which allow them to reroll natural 1s on any ability check, attack roll, or saving throw). Your Charisma score increases by 2. You have two tiny bumps on top of your head, like horns, hidden in your hair. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier instead of the bludgeoning damage normal for an unarmed strike. Ability Score Increase. Variants: Dragonborn (5e Race Variants/Subraces). Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. The creature has disadvantage on Dexterity saving throws. Weve grouped our entries into two sections for this guide. The hexlings aware of their own nature usually do whatever they can to keep it hidden, knowing that the prejudice against their sort makes it unsafe to be out. Aasimar have a mixture of useful racial traits, of which their Healing Hands are especially powerful seeing as this is effectively a version of the Paladins Lay on Hands ability. Media New media New comments Search media. Misc Creature, Environment: Dragonborn scales once as lustrous as those belonging to the true dragons have faded over the generations, but the breath in their lungs remains just as powerful. Crovics are roughly 200 pounds, and 5-6 feet tall. The one thing that unites the people from all these different races is that, sooner or later, some of them decide to become adventurers. Covering The Best In Video Games, Esports, Movies and Geek Culture Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. Mimicry. You have proficiency in these weapons. Darkvision. They can be strong-willed, loyal, and prideful of their people; they respect those exude courage and loyalty and don't take to friendship easily. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. Crovics typically have a lifespan equivalent to that of humans. The descendants of humans who turned themselves into snake people as part of foul, ancient rituals, the Yuan-Ti used to be an almost entirely monstrous people but have grown as a culture over the centuries and these days make for a really narratively interesting race to play. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. Beyond the nine classic fantasy races that form the core of D&D 5es playable races, theres a whole multiverse of variety and strangeness. It seems as though a rebellion formed against them because of their ruthless nature. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. Languages. For languages have you considered aquan instead of Draconic? She didn't doubt that her granddaughter would take care of this man too, like she had with any other that decided to treat her as anything less than human. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. Those who wish vengeance for their Nile may choose an evil alignment.Size. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. These chaotic, mirthful folk tend to look like small elves with insectoid wings, although there are an almost endless variety found throughout the feywild and beyond. Name Ability Size Source. The crocodile can hold its breath for 15 minutes. Your Strength, Constitution and Wisdom score each increases by 1.Age. Traits Hold Breath: The crocodile can hold its breath for 15 minutes. They become partially animalistic, though for a short time, and are extremely embracing of nature. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. If you tell this to your DM at the beginning, S/he can put a crocodile as your companion like an ordinary PC and change the CR of the game for this. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on. Death Roll. Crocodiles have survived millions of years of evolution for a reason. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores. Male: Heavy use of the 'sh' sound and a's. Examples: Kasha, Alshao, Naish, Shaso Female: Also commonly uses a's, but harder consonants are more prevalent. You could probably homebrew it. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. Gnome - cunning inventors, good at resisting magic, good Wizards. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. After many years of peace within the Nile, humans began to slowly drain their water source, as both the humans and aligotarian tribes considered it "sharing" until it became barren. You can't discern color in darkness, only shades of gray.Jaw Trap. You have tough, scaly skin. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. Maybe someone were cursed or made a pact, or maybe a child was taken and turned into a hagspawn, but for some reason never properly turned. The lizardfolk have some racial traits. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. Due to being aquatic, many aligotarians need to drink lots of water or be able to submerge in water at least once a day. Born beneath stone and the weight of history, dwarves are a proud people bound by tradition and duty to the clan, master stoneworkers, and artisans as well as fierce warriors. Can my druid turn into this at level 5 after meeting one in the adventure? You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. Size. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Healthy aligotarians can live up to 225 years. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. You can speak, read, and write Common and one more language of your choice. Your Intelligence score increases by 1. 2023 Wizards. This is the reason why DnD made an ever-lasting impression in the hearts of people. Your Wisdom score increases by 1. Witches Claws. Ability Score Increase. Size. If the ranger controls it's actions and you control the outcomes, eg. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . Most editions of Dungeons & Dragons have some kind of shapeshifter, and D&D 5E is no different. The crocodilians are humanoid crocodiles that lurk in swamplands. Dragonborn are all distantly related to a particular type of dragon and gain a breath-weapon attack tied to their particular color as well as resistance to a particular damage type associated with their draconic ancestry. Bite. I add a death roll to all crocs in my games. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Depending on subrace, which sort of hag their bloodline comes from, this mark looks different in shape and color. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. They usually grow to around 7' tall, their tallest being 9' tall. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. Your size is Medium.Speed. Werecrocodiles, also known as Sebek-spawn, were lycanthropes whose animal form was that of a massive crocodile. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Swamp. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . These races range from the humble human and other classic fantasy humanoids like elves, dwarves, and halflings to snake people, birdfolk, deep gnomes, and half-giants. Your base walking speed is 25 feet and you have a swimming speed of 40 feet. Since then, men has gone missing passing those parts. Two Heads. Revenge for how they treated her, how they chased her.". Also, if it's not unarmed, then you have more freedom to raise the damage die of the bite-- scientific estimations place a crocodile's bite as being twice as forceful as a t-rex. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. If a creature fails its check to escape your grapple, you can bite into them with your sharp teeth dealing piercing damage equal to 1d6 + your Strength modifier.Claws. Your nails have unnatural strength and can be used as natural weapons when making unarmed strikes. Your Constitution score increases by 1. then you have a scary little beast to throw at your players. Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. And as a boss fight there's one with legendary actions in Ghosts of Saltmarsh. I used this as a boss on a low-level campaign I ran and used your Death Roll attack, Mars. The only thing I dont like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success, The only thing I don't like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. Forced into exile? Elves are probably synonymous with the fantasy genre, and D&D 5e is no exception. A mixture of natural armor and powerful bite attacks mean Lizardfolk make Dex-based fighters par excellence, not to mention excellent Druids and Rangers. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. It must repeat the saving throw at the end of its next turn. The two-headed crocodile can hold its breath for 15 minutes. *Height = base height + height modifier Exuberant rabbit folk front the feywild, Harengons are bipedal, with long feet and powerful back legs they use for running and jumping with remarkable grace and speed. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. Their tendency to fight can be reflected by their physical appearance. "Oh please. I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. This aside, hexlings mature at the same rate as humans but often live to be about 150 years old. https://taimashomebrewery.tumblr.com Hold Breath. However, if youre thinking about injecting a bit of sneakiness into a non-Rogue character, playing a Goblin is a great way to do it. Then when they are prone, go in for a bit attack at advantage. Of The North. Your Strength or Constitution score increases by 1. 2023 Wizards. There sometimes starts growing moss in your hair. The most widespread, simple, and versatile race in D&D, humans are everywhere and can do just about anything better than most even if its not as good as some. Age. The creature makes a Wisdom saving throw against your spell save. Actions. Bite. The crovic are tribal nomads who tend to either stay in or near large swamps. These beast-like creatures are humanoid alligators, much taller than the average human. On a successful save you're blocked from their mind and can't use this ability again against them for seven days. Name Ability Size. Then, weve included the other 34 fantastical races that were previously scattered throughout Mordenkainens Tome of Foes, Volos Guide to Monsters and other supplements like The Wild Beyond the Witchlight but were recently gathered together in a revised format as part of Mordenkainens Monsters of the Multiverse as well as other exotic options for playable races from other sourcebooks. This D&D 5E race was designed by Taima and first released in 2019. They can live to be over 300 years old.Alignment. Facebook; Twitter; Correu electrnic; Categories Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic people who gained the power of flight in service to the Wind Dukes of Aaqa. Physical Description. On a failed save, the creature begins to turn to stone and is Restrained. Lycanthropes have the ability to change into animal or hybrid forms, and they sometimes do so unvoluntarily. Your Dexterity score increases by 1. They arent necessarily the offspring of a celestial and a humanoid, although that can be the case; some aasimar are created when a mortal is infused with divine power. 122. Language The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. Lizardfolk. Crovics are naturally curious of the world around them, and find that life is beautiful and must be protected. Enough so, that in small towns and villages, they often become outsiders. Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. In Faern, the following kinds of lycanthropes are common: Werebat . The Grung are a species of humanoid amphibians that resemble large frogs. You gain proficiency in the Intimidation skill. Hit: 14 (2d8 + 5) bludgeoning damage. Save my name, email, and website in this browser for the next time I comment. They usually reach adulthood at the age of 25, and become old at 180 years. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Hellish Resistance. If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? Where there only humans or were there a mix of different races? Mechanically, this has made hobgoblins into one of the best races for a supporting character, able to buff and aid their allies better than just about any other race. If you want to know more about changeling the 5e race, then please go ahead and read the article . Their communities bustle with the sound of constant tinkering and invention, and few cultures marry magic and what passes for technology in the various worlds of D&D. Also, they can get more out of the Alert feat than just about any other playable race. These are the minority of Crovics, which are chosen to become ambassadors, living in towns, villages, cities, and kingdoms of other races. Your Strength, Constitution and Wisdom score each increases by 1 . Your size is Medium.Speed. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Even those in no way related, maybe just born sorcerers or in anyway different, are sometimes accused of being one. Traditionally little more than fodder for low-level adventurers, goblins are a subterranean folk found just about anywhere you go in the multiverse. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. Graceful, dextrous, ageless elves are an otherworldly race who choose to dwell in places of ethereal tranquility in balance with the natural world, except the drow, of course, but their long sojourn in the Underdark and what it has done to their culture serves as a demonstration of what happens when elves fall out of step with the natural world (I guess worshiping an evil spider goddess doesnt help). While you wear this magic armor fashioned from crocodile skin, you gain a +1 bonus to AC. A shield's benefits apply as normal while you use your natural armor.Languages. You can alleviate the need to drink extra fluids by submersing yourself in fresh water for an hour.Hunter. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. Larger than pixies and sprites but smaller than just about everyone else, Fairies are one of the archetypal fey races with innate spellcasting and the power of flight.
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